AI Insights · Timothy · January 2023
Top 5 Boxing Games on iOS in Central America Q4 2022
Explore the performance trends of the top 5 boxing games on iOS in Central America for Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 boxing games on iOS in Central America showcased diverse performance trends. Here's a detailed look at their metrics:
Real Boxing 2 from Vivid Games S.A. saw a fluctuating yet promising quarter. Weekly revenue peaked at $271 in late October and ended the year with $223. Downloads varied, reaching a high of 2.97K by the last week of December. Active users also showed significant activity, starting at 4.6K in late September and ending at 4.5K by December's end.
EA SPORTS™ UFC® 2 by Electronic Arts experienced modest revenue growth, peaking at $73 in late November. Downloads showed a steady increase, culminating at 1.07K in the final week of December. Active users remained relatively stable, with a slight uptick to 3.3K in the last week of December.
I, The One - Fighting Games from Azur Interactive Games Limited had varied revenue, peaking at $31 in the final week of December. Downloads rose from 655 in late September to 1.12K by year-end. Active users consistently hovered around 8K, peaking at 8.3K in mid-December.
Punch Guys by Rollic Games saw minimal revenue fluctuations, peaking at $25 in late October. Downloads peaked at 1.22K in early October but declined to 237 by the end of December. Active users started at 1.3K in late September, dropping to 612 by the end of the year.
Boxing Star: Real Boxing Fight from THUMBAGE showed a stable revenue trend, starting at $501 in late September and ending at $407 in December. Downloads peaked at 402 in the last week of December. Active users saw a decline from 2K in late September to 1.5K by December's close.
For more insights and detailed analytics, visit Sensor Tower.